LUDIFIED offers a comprehensive insight into the artistic research project "GAPPP - Gamified Audiovisual Performance and Performance Practice" which was based at the Institute of Electronic Music and Acoustics of the University of Music and Performing Arts Graz from 2016-2020. In this project, a team of artists and researchers set themselves the task of exploring the artistic potential of elements from computer games in the context of audiovisual composition and performance. The examination of almost twenty artistic works that have arisen in connection with this project has led to numerous findings, which are not only reproduced here textually but also aesthetically.

In addition to various texts by the core team consisting of Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner, the book also presents texts, pictures and sketches by guests who accompanied the project. The integrated USB stick contains high-quality documentation of audiovisual works that were of particular importance for the project. Numerous illustrations and the integration of an augmented reality part complete the aesthetic impression on the one hand, and on the other, convey the process of creative and research work.

The book is divided into two main parts, one in which the project is introduced in general, and various methodological research approaches are set against works by different artists. Another part is exclusively dedicated to Marko Ciciliani, the head of the research project, who contributed numerous newly created audiovisual compositions to the project and thus set significant focal points in the research.


GAPPP is funded by the FWF-Austrian Science Fund as project number AR364-G24.